To that end, I have a problem: I would like to import those large, static wooden crates that I've seen in the official maps (ie - cbble, dust2). The problem is that I can't find it in the existing set of entities. As I type this right now (at work, one evening removed from my work...) I realize that they might just be simple block-brushes with the appropriate texture applied.
At any rate, I'm going to assume that this issue will materialize for other things that I'd like to import, so it wouldn't hurt to know the answer
Okay, so to boil this down: Say I want to grab an entity or an item built of brushes from another map (which I wouldn't have the texture for in my basic config?). How would I make sure that the appropriate texture/entity info is attached to my map? Referring back to my earlier attempt, I imported a number of entities into the newly reconfigured CS:S map, but they wouldn't show up. For example, a bunch of my breakable boxes (the long, double-wide ones) were "in-game" (I could bump into them and what not), but they were invisible... until I destroyed them and the pieces visibly fell to the ground.
I hope that my semi-coherent ramblings are understandable


