I put in multiple entities of 'light' or 'point_spotlight' in my map, but they dont show up, does the box that appears when you highlight them have to be completely no touching anything or what?
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Re: light not working
Posted by Leperous on Wed Jan 19th at 11:03pm 2005

Leperous
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Posted by Leperous on Wed Jan 19th at 11:03pm 2005
They shouldn't be in walls, but it doesn't matter with walls (or brush entities, I think?). POST YOUR COMPILE LOG if you're still having problems! 
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Re: light not working
Posted by LittleGetty on Wed Jan 19th at 11:12pm 2005
Posted by LittleGetty on Wed Jan 19th at 11:12pm 2005
They arnt completly in the wall, there in maybe one unit of the highlighted light box in the wall.
Re: light not working
Posted by RadiKal on Wed Jan 19th at 11:35pm 2005
Posted by RadiKal on Wed Jan 19th at 11:35pm 2005
If you're compiling with no errors, just try some simple things like turning up the brightness and max distance. As for the spotlights, I've had a weird bug where the light didn't show up unless it had a name, so make sure each of them is named uniquely.
Re: light not working
Posted by DrGlass on Thu Jan 20th at 2:11am 2005

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Posted by DrGlass on Thu Jan 20th at 2:11am 2005
Also, point_spotlight is not a light, it is just an affect
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