Ugh I know i'm just another noob who can't get his areaportals to work, but here's the deal: I've got two large outside areas (i know, bad for source) separated by a tunnel that has a door at each end. I'm TRYing to link an area portal to each door, but try as i might, it keeps leaking. The brushes used are all 1 unit thick with the areaportal texture applied, and tied to a func_areaportal. I then put in the name of their respective doors. I've tried making the areaportal fit exactly right and tried extending the portal into the walls on either side just to be sure there were no gaps and neither method worked. The first couple pictures below show where the pointfile is directing me (once into a wall and the other time just right into the middle of the portal?). The last shows a different attempt at just trying to get it to work, not even tied to the doors. The last one's portal fits exactly in that hallway and is 1 unit thick, but gives the following errors:
Processing areas...Wrote C:Program FilesSteamSteamAppsjames_bond_007_jw@hotmail.comsourcesdk_contentcstrikemapsrcmilitia3g.lin
Brush 579110: areaportal brush doesn't touch two areas
Brush 579110: areaportal brush doesn't touch two areas
Brush 579110: areaportal brush doesn't touch two areas
Brush 579110: areaportal brush doesn't touch two areas
Brush 579110: areaportal brush doesn't touch two areas
Brush 579110: areaportal brush doesn't touch two areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
...
etc etc.... can someone point me in the right direction 
image 1 : http://ramrod.unl.edu/~radikal/pic1.jpg
image 2 : http://ramrod.unl.edu/~radikal/pic2.jpg
image 3 : http://ramrod.unl.edu/~radikal/pic3.jpg


