I have a slight problem in my map.
I am using a see through fence texture on a normal brush to make a catwalk type walkway. It works fine when you are in your own listen server (like when you just compiled and it runs cs:s) but when you aren't the server, you can only see the texture/brush from like 6ft away. Any further and it just like fades out and dissappears. So when you are walking along it, it is like fading in and appearing 6 ft in front of you.....very wierd. Is this some kind of lighting problem??? maybe i need a cubemap or something? I guess i could use a different texture but it does the same thing with all of the chainlink type see-through textures, which is what i really want to use. Any ideas?



