button problems
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Re: button problems
Posted by kdhunt2000 on Sat Jan 22nd at 5:24am 2005


ok, I am such a bad mapper as everyone knows anyway... ok, I made a lamp (which took me forever to make because I suck at mapping!) and turned it into a func button, my first question is, how do I make the lamp like tilt forward (like a hidden switch kinda thing) and then go back after I press it. I tried to set the move direction or origin or what ever but all I got was this:

so I dont want that, but I do want it to tilt. (it spawned like that, it didnt move like that, it owuldnt move).





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Re: button problems
Posted by kdhunt2000 on Sat Jan 22nd at 7:34am 2005


plz help me!



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Re: button problems
Posted by Tracer Bullet on Sat Jan 22nd at 7:34am 2005


You ought to make these two seperate questions. I will answer the first one, as it is the most clearly stated.

You need a func_rot_button or func_button_rot or whatever they are called. It workes exactly the same way as a func_button except that it rotates about a specified axis by a specified angle. I havn't used one in source yet, so you'll have to figure out the rest. Of course, this entity may not even exist in the source engine.

[addsig]




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