point to....
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Re: point to....
Posted by Nanni on Tue Jan 25th at 1:40pm 2005


i know that thi is a noob question.....but i'd like to know how to create this simple sequence:

the npc barney shoot to a wall and nothing can terminate the sequence (yeah don't worry i'm not creazy...i only want to create a shooting poligon for a treaning map).Does anyone know how to do that?Thanks





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Re: point to....
Posted by Junkyard God on Tue Mar 20th at 3:12pm 2007


I think you can point the npc at an info_target, just place it over the place in the wall and make it invisible, that should work. image

Aren't there any sdk tutorial maps that explain this feature by any chance?

s**t, I overlooked the date, sorry for bumping this, found it on the first page of unanswered question in the map editing section.

My apologies.



Hell, is an half-filled auditorium




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