No Draw Texture Instead of Water
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Re: No Draw Texture Instead of Water
Posted by Ragnarocker on Wed Jan 26th at 5:08pm 2005


Well it acts just like water the sounds and movement and everything, but instead of having the water texture it should have on the top face, it has the no draw texture. Anybody have this problem before?




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Re: No Draw Texture Instead of Water
Posted by Andrei on Wed Jan 26th at 5:23pm 2005


This happened to me aswell. Not sure what the problem is, but i managed to solve it by choosing another water texture and by switching my water from func_water to world.
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Re: No Draw Texture Instead of Water
Posted by DrGlass on Wed Jan 26th at 5:26pm 2005


Yes, you have a leak. Open hammer go to map>load pointfile. A red line should pop into your map, follow that red line to find the leak. The line should move from the inside of your map to the outside or "void".

The shader used to make water cant caculate the reflection of the surface when you have a leak. It is hard to tell when you have a leak if you test your map becuase all the lights will work (though not as well).

A leak is most likely the cause for:

Missing water
invisible water
CONTENT_SOLID error
Water surface problems


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Re: No Draw Texture Instead of Water
Posted by Ragnarocker on Wed Jan 26th at 5:32pm 2005


Sorry I solved it myself before I could delete this thread. I checked for leaks and also changed the texture. Thanks guys.




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Re: No Draw Texture Instead of Water
Posted by DrGlass on Wed Jan 26th at 5:57pm 2005


I hope this will be found by people serching the forums, its a common problem.
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