Face Poser?
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Re: Face Poser?
Posted by Ragnarocker on Fri Jan 28th at 1:32am 2005


I know this is a mapper resource but since the forum is "HL2 Editing" I figured it woudl be ok to ask. Does anybody know what you really do with Face Poser? is there a way you can say record a voice and type it out or something and then see one of the faces lip sync to it? That'd be sweet. I can't really find any websites about the program, a turn in the right direction would be great.




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Re: Face Poser?
Posted by omegaslayer on Fri Jan 28th at 1:58am 2005


What do we REALLY do with hammer....lol.....with the face composer you can have the g-man smile, or wink, or what ever expression you want him to have, or on any character model for that matter.
[addsig]




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Re: Face Poser?
Posted by Ragnarocker on Fri Jan 28th at 2:06am 2005


Yea I got that much but I'm wondering if theres a way to load new wav' files into it so you can do it to your own audio.




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Re: Face Poser?
Posted by omegaslayer on Fri Jan 28th at 2:22am 2005


Okay after making a new choreography of a player, go to audio, and right click, go to wav at the top and chick the wav file you want to use, but really man you could have found all this out by loading barney and then one of his choreography senes.

edit: nevermind, just experiment around a bit with the sdk_stuff they are given you.
[addsig]




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Re: Face Poser?
Posted by omegaslayer on Fri Jan 28th at 2:36am 2005


Okay you need to be more specific in your first question, load a model (barney in this case) go to chorelgraph, new, save it as whate ever you want, then it will ask for a actor (im assuming this is what you use to reference it as in hammer) name it something. then on the actor right click and go to new channel, name it audio or something, then in the audio channel, right click on that and go to wav, then import your specific wav that you want, although it has to be compadible.
[addsig]





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