CuBe......run...please.....!
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Re: CuBe......run...please.....!
Posted by Nanni on Fri Jan 28th at 4:18pm 2005


well i've searched my problem with the cubemap but nothing like that:

i run my map with a cubemap entity(only a small room 4 example)...the compiling log say that i have to use the command buildcubemap in the console.....i write it but in the screen(all black) appear the texture of the room that the cubemap refear to and after 2 seconds the game crash.....the error is something like"Can't create custom cfg file in C:ProgrammiValveSteamUsername............





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Re: CuBe......run...please.....!
Posted by CPTCHRIS on Fri Jan 28th at 11:07pm 2005


? quoting Nanni
well i've searched my problem with the cubemap but nothing like that:

i run my map with a cubemap entity(only a small room 4 example)...the compiling log say that i have to use the command buildcubemap in the console.....i write it but in the screen(all black) appear the texture of the room that the cubemap refear to and after 2 seconds the game crash.....the error is something like"Can't create custom cfg file in C:ProgrammiValveSteamUsername............

run steam in english !!





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Re: CuBe......run...please.....!
Posted by Gwil on Sat Jan 29th at 1:18am 2005


Is that good advice?

Post your full compile log and the full error message !

When you run buildcubemaps does the screen flicker on pictures of the map and then crash?
[addsig]




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Re: CuBe......run...please.....!
Posted by Guessmyname on Sat Jan 29th at 1:45pm 2005


I get that. It may have something to do with having r_fullbright on for testing purposes
[addsig]





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