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Heres the compile log:
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** Executing...
** Command: "d:softwaresteamsteamappsfreeman5010sourcesdkbinvbsp.exe"
** Parameters: -game "d:softwaresteamsteamappsfreeman5010counter-strike sourcecstrike" "D:SOFTWAREsteamSteamAppsfreeman5010MY SOURCE MAPSg2_treemang2_treeman_beta2.5"
Valve Software - vbsp.exe (Jan 19 2005)
2 threads
materialPath: d:softwaresteamsteamappsfreeman5010counter-strike sourcecstrikematerials
Error opening D:SOFTWAREsteamSteamAppsfreeman5010MY SOURCE MAPSg2_treemang2_treeman_beta2.5: File D:SOFTWAREsteamSteamAppsfreeman5010MY SOURCE MAPSg2_treemang2_treeman_beta2.5, line 1: No such file or directory.
** Executing...
** Command: "d:softwaresteamsteamappsfreeman5010sourcesdkbinvvis.exe"
** Parameters: -game "d:softwaresteamsteamappsfreeman5010counter-strike sourcecstrike" "D:SOFTWAREsteamSteamAppsfreeman5010MY SOURCE MAPSg2_treemang2_treeman_beta2.5"
Valve Software - vvis.exe (Dec 15 2004)
2 threads
reading d:softwaresteamsteamappsfreeman5010my source mapsg2_treemang2_treeman_beta2.bsp
reading d:softwaresteamsteamappsfreeman5010my source mapsg2_treemang2_treeman_beta2.prt
LoadPortals: couldn't read d:softwaresteamsteamappsfreeman5010my source mapsg2_treemang2_treeman_beta2.prt
** Executing...
** Command: "d:softwaresteamsteamappsfreeman5010sourcesdkbinvrad.exe"
** Parameters: -game "d:softwaresteamsteamappsfreeman5010counter-strike sourcecstrike" "D:SOFTWAREsteamSteamAppsfreeman5010MY SOURCE MAPSg2_treemang2_treeman_beta2.5"
Valve Software - vrad.exe (Jan 18 2005)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading d:softwaresteamsteamappsfreeman5010my source mapsg2_treemang2_treeman_beta2.bsp
1201 faces
325924 square feet [46933120.00 square inches]
0 displacements
0 square feet [0.00 square inches]
1201 patches before subdivision
15839 patches after subdivision
20 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (4)
transfers 549345, max 226
transfer lists: 4.2 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(12827, 12515, 9054)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #2 added RGB(1687, 1543, 1043)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #3 added RGB(186, 162, 99)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #4 added RGB(24, 20, 11)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #5 added RGB(3, 2, 1)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #6 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0204 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 8/1024 384/49152 ( 0.8%)
brushes 222/8192 2664/98304 ( 2.7%)
brushsides 1429/65536 11432/524288 ( 2.2%)
planes 726/65536 14520/1310720 ( 1.1%)
vertexes 2270/65536 27240/786432 ( 3.5%)
nodes 758/65536 24256/2097152 ( 1.2%)
texinfos 141/12288 10152/884736 ( 1.1%)
texdata 39/2048 1248/65536 ( 1.9%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1201/65536 67256/3670016 ( 1.8%)
origfaces 641/65536 35896/3670016 ( 1.0%)
leaves 767/65536 42952/3670016 ( 1.2%)
leaffaces 1408/65536 2816/131072 ( 2.1%)
leafbrushes 526/65536 1052/131072 ( 0.8%)
surfedges 8298/512000 33192/2048000 ( 1.6%)
edges 4874/256000 19496/1024000 ( 1.9%)
worldlights 20/8192 1760/720896 ( 0.2%)
waterstrips 123/32768 1230/327680 ( 0.4%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1908/65536 3816/131072 ( 2.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 1016328/0 ( 0.0%)
visdata [variable] 32686/16777216 ( 0.2%)
entdata [variable] 13655/393216 ( 3.5%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/2596 ( 0.0%)
pakfile [variable] 20389/0 ( 0.0%)
Win32 Specific Data:
physics [variable] 79343/4194304 ( 1.9%)
==== Total Win32 BSP file data space used: 1463765 bytes ====
Linux Specific Data:
physicssurface [variable] 79343/6291456 ( 1.3%)
==== Total Linux BSP file data space used: 1463765 bytes ====
Total triangle count: 3323
Writing d:softwaresteamsteamappsfreeman5010my source mapsg2_treemang2_treeman_beta2.bsp
9 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "D:SOFTWAREsteamSteamAppsfreeman5010MY SOURCE MAPSg2_treemang2_treeman_beta2.5.bsp" "d:softwaresteamsteamappsfreeman5010counter-strike sourcecstrikemapsg2_treeman_beta2.5.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
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Damnit wtf is going on, it doesnt make any sense. .. any help is greatly appreciated, thanks in advance.




