i am working on a map with some beams in it that acts like those
platform style beams that disappear and show up again after some
seconds, but if i use env_beam they will only hurt in the second they
strike, and as far as i knowi can't do that strike again ting with
env_laser, anyone know what to do?
1
Re: my beams wont work right
Posted by Nanodeath on Sat Jan 29th at 6:57pm 2005
Posted by Nanodeath on Sat Jan 29th at 6:57pm 2005
Are you sure it's set up correctly?...Your Damage / second field has a
value greater than 10 and your tripwire is set to Not a Tripwire?
(not sure if the tripwire one matters) I haven't tried much with
Random Strike, but I remember those settings working fine for me with a
normal beam...
Nanodeath
member
356 posts
46 snarkmarks
Registered: Nov 11th 2004
Location: Seattle, WA, USA
Occupation: Student - Bioengineering
member
356 posts
46 snarkmarks
Registered: Nov 11th 2004
Location: Seattle, WA, USA

Occupation: Student - Bioengineering
Re: my beams wont work right
Posted by Natus on Sat Jan 29th at 7:17pm 2005
Posted by Natus on Sat Jan 29th at 7:17pm 2005
well, the damage field is like 10000 or something like that, but it
still only kills in the second it strike, im not sure about that
tripwire thing but i'll give it a try
1
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