De_Agora
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Re: De_Agora
Posted by sXenoG on Sun Jan 30th at 5:14am 2005


How was de_agora made so smooth? What type of technique was used?

http://up2.fastuploads.com/dm_agora0004.jpg

Everyone complained about hl2 being too linear if this guy had been ont he team i dont kno what people could have complained about..l




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Re: De_Agora
Posted by cloudsofthought on Sun Jan 30th at 5:20am 2005


Lots of Displacements and Subdividing.

...Reminds me of Sonic the hedgehog. I hated Sonic.





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Re: De_Agora
Posted by devil_monkey471 on Sun Jan 30th at 5:21am 2005


Definitely subdivisions.




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Re: De_Agora
Posted by sXenoG on Sun Jan 30th at 11:08am 2005


Did this works somewhat well but i always screw it up lol is there any maybe more detailed descriptions on how ot accomplish it?




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Re: De_Agora
Posted by Leperous on Sun Jan 30th at 11:12am 2005


Learn to use the tool and you'll figure it out, I for one am not writing a lengthy and boring tutorial for it You'll need to 'sew' quite often too.




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