cannister
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Re: cannister
Posted by Natus on Sun Jan 30th at 1:09pm 2005


ok, one of my friends made this map with a gas can thing that begins to fly around and then explode, and one of my other friends thought that it was very cool so he insisted in that i should have some of these in my map, or many of them.
i tried using the physics_cannister wich i think is right, but when i compile theres just a big red glowing ERROR sign in my map.
anyone know what to do?
[addsig]




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Re: cannister
Posted by Bobv on Sun Jan 30th at 2:38pm 2005


try using prop_physics and giving it a world model for canister?





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