ok, one of my friends made this map with a gas can thing that begins to
fly around and then explode, and one of my other friends thought that
it was very cool so he insisted in that i should have some of these in
my map, or many of them.
i tried using the physics_cannister wich i think is right, but when i compile theres just a big red glowing ERROR sign in my map.
anyone know what to do?
[addsig]
1
Re: cannister
Posted by Bobv on Sun Jan 30th at 2:38pm 2005
Posted by Bobv on Sun Jan 30th at 2:38pm 2005
try using prop_physics and giving it a world model for canister?
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0099 seconds.

Snarkpit v6.1.0 created this page in 0.0099 seconds.


