Things That Roll CS:S
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Re: Things That Roll CS:S
Posted by XxWartHogxX on Mon Jan 31st at 8:48am 2005


This question is for Counter Strike Source.
This may be impossible or it may not be, I dont know, I have searched everywhere I can think of and tried everything I can, Maybe im just stupid but all I want is a simple wagon that will roll.

I have tried the basic Prop_Physic and the Override and Multiplayer ones as well, The closest I got was a wagon that emediatly flips over on it's side when the level starts.
Nothing rolls if you push it, It only inches along.

What am I missing here guys?
Barrels roll just fine, I single tire by itself will roll to, Can i connect that tire to something and make my own or can I simply use one of the wagon props and adjust it's entity properties to make it roll?
Uggg im about to pull my hair out on this one, If it isnt possible in CS:S please let me know, I have spent 3 days on this one thing.

Signed,
Please help me get a wagon.




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Re: Things That Roll CS:S
Posted by cloudsofthought on Mon Jan 31st at 10:04am 2005


I just tried it myself, and had the same problems. So it's not your setup or anything.

You are using the wagon model, correct?

It probably is something to do with the different way CSS handles physics. But I'm just guessing, I haven't tried it in just a DM or singleplayer map. You should try that and find out.





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Re: Things That Roll CS:S
Posted by XxWartHogxX on Mon Jan 31st at 3:37pm 2005


Yea I used the Wagon prop, I also tried the luggage cart which rolls fine in a Half-Life level but once you put it in CS:S, It will only inches along when you push it.

Maybe it's just not possible in CS:S, I dont know....Going to keep trying though, If i ever get it to work then I'll post the results.....Unless someone clues me in first..
Thanks for checking it out dude.





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Re: Things That Roll CS:S
Posted by Leperous on Mon Jan 31st at 3:40pm 2005


If it doesn't move very much, then it's probably just too heavy- lower the mass scale. Put it in with a prop_physics_multiplayer making sure it's not sticking in the ground or standing on top of any other props to stop it from falling over.



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Re: Things That Roll CS:S
Posted by fishy on Mon Jan 31st at 3:47pm 2005


as a last resort, you could tie a small brush to the base of each wheel, textured with a low friction texture. the wheels wouldn't turn, but the object should move a little easier. [addsig]



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Re: Things That Roll CS:S
Posted by devil_monkey471 on Mon Jan 31st at 3:53pm 2005


Coudln't you tie the Prop_physics of the tire to the wagon with a phys_ballsocket?




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Re: Things That Roll CS:S
Posted by uberDingo on Mon Jan 31st at 4:41pm 2005


CS:S has limited physics to reduce network lag. I'm not sure if this could be part of your problem. I have seem things roll though in CS:S ... like in Italy there are a couple tire props...





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Re: Things That Roll CS:S
Posted by amanderino on Fri Dec 15th at 2:12am 2006


I know this is a year old but I'm having the same problem and I figured it was pointless to make a new thread.
Hopefully, someone knows what's wrong by now.

Here's a pic of the problem (just to clarify):
image

EDIT: I just tested this in HL2, I get the same error.





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