if you make custome textures for hl2 maps or any other source game do the textures need to be shipped with the map bsp or are any custome objects automattically compiled into the bsp
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Re: custom textures include
Posted by warlord on Mon Feb 14th at 2:55pm 2005

warlord
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Posted by warlord on Mon Feb 14th at 2:55pm 2005
warlord
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Re: custom textures include
Posted by French Toast on Mon Feb 14th at 3:08pm 2005

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Posted by French Toast on Mon Feb 14th at 3:08pm 2005
First off, this sort of problem should be in the HL2 editing forum.
Secondly, no the textures are not put into the .bsp, when you send someone the file, zip up the .bsp with all the textures, and then they should be able to put the files where they need to to properly run the game.
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Re: custom textures include
Posted by warlord on Mon Feb 14th at 3:09pm 2005

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Posted by warlord on Mon Feb 14th at 3:09pm 2005
also is anyone elses hammer very unstable
my hammer constantly crashes. exspecially if im listening to music at the same time
[addsig]warlord
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Re: custom textures include
Posted by French Toast on Mon Feb 14th at 3:19pm 2005

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Posted by French Toast on Mon Feb 14th at 3:19pm 2005
I heard something about thgis before, if you're running WinAmp, that might be the problem, try running a different music program or listen to the radio instead
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Re: custom textures include
Posted by warlord on Mon Feb 21st at 6:49pm 2005

warlord
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Posted by warlord on Mon Feb 21st at 6:49pm 2005
i use the original windows media player 6.1
it seems like a guarantee that it will crash when music is playing
i dont have any higher versions of wmp installed nor do i have winamp i personally dont like them
[addsig]warlord
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