Texture Issue
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Re: Texture Issue
Posted by [TrK]JunkyardJack on Wed Feb 16th at 1:47am 2005


I am having an issue with certain textures. As I move around the map they flash from normal to black or sometimes turn different colors. At first I suspected issues with cubemap but I have done tests and everything checks out ok.

The common element with the textures in question is that they are all "prop/model" textures. When I use them with the model they are fine but when I apply them to a brush they go wacky.

Is there away to correct this issue without having to extract them and make new textures with alternate .txt files?

Any help would be appreciated.
-Junky




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Re: Texture Issue
Posted by satchmo on Wed Feb 16th at 2:12am 2005


It's not an issue with cubemaps. As a rule, model textures should not be used on brush surfaces. You can experience all sorts of strange problems as a result.

So, I recommend you replace those texture with some "normal" texture, and everything should be fine.

[addsig]




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Re: Texture Issue
Posted by StickFigs on Wed Feb 16th at 2:29am 2005


I wish VALVe would have added a damn filter checkbox that let us exclude model textures.



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Re: Texture Issue
Posted by French Toast on Wed Feb 16th at 2:50am 2005


Exactly what Satchmo said, I've had problems like this before, and if you have a model texture on a brush it's going to cause problems. Unfortunately you need to find another texture.

BTW StickFigs you have the most kick ass display picture/avatar thing. [addsig]




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Re: Texture Issue
Posted by [TrK]JunkyardJack on Wed Feb 16th at 3:27am 2005


Thanks for the replies!




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