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Re: Forrest + folliage
Posted by sXenoG on Fri Feb 18th at 4:08am 2005
Posted by sXenoG on Fri Feb 18th at 4:08am 2005
I wanted to know your thoughts on how you might make realistic looking
forrest folliage. Polly count is not an issue as its for a school
project and only need screenshots. any ideas would be welcomed
Re: Forrest + folliage
Posted by rs6 on Fri Feb 18th at 4:30am 2005

rs6
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Registered: Dec 31st 2004
Location: New Jersey, USA
Occupation: koledge
Posted by rs6 on Fri Feb 18th at 4:30am 2005
Use the models in the foliage folder, use diplacements with blend textures, and the automatic detail prop insersation thing( all the grass on the ground)....um... maybe add some water with plants coming out. Sound if you need it too.
All that placed right coul dmake a pretty good looking forest. [addsig]
All that placed right coul dmake a pretty good looking forest. [addsig]
rs6
member
640 posts
94 snarkmarks
Registered: Dec 31st 2004
Location: New Jersey, USA

Occupation: koledge
Re: Forrest + folliage
Posted by sXenoG on Fri Feb 18th at 7:08am 2005
Posted by sXenoG on Fri Feb 18th at 7:08am 2005
ill give that a try tomorrow thanks for the advice, all ideas are welcomed 
Re: Forrest + folliage
Posted by $loth on Fri Feb 18th at 10:01am 2005

$loth
member
2256 posts
286 snarkmarks
Registered: Feb 27th 2004
Location: South England
Occupation: Student
Posted by $loth on Fri Feb 18th at 10:01am 2005
If you are needing some tree's in the distance there is a model in the
prop_foliage folder which has lots of trees for that circumstance.
[addsig]
[addsig]
$loth
member
2256 posts
286 snarkmarks
Registered: Feb 27th 2004
Location: South England

Occupation: Student
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