How do I get a sound to play throughout the entire map so that everyone can hear? It would be triggered by an event fired by an info_relay.
Thanks
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Re: How to play sound in the entire map
Posted by HeeroYuy on Sun Feb 20th at 4:06am 2005
Posted by HeeroYuy on Sun Feb 20th at 4:06am 2005
Re: How to play sound in the entire map
Posted by Orpheus on Sun Feb 20th at 4:17am 2005

Orpheus
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Posted by Orpheus on Sun Feb 20th at 4:17am 2005
used to be a box you "ticked" in properties- "play everywhere"
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Orpheus
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Re: How to play sound in the entire map
Posted by $loth on Sun Feb 20th at 9:13am 2005

$loth
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Posted by $loth on Sun Feb 20th at 9:13am 2005
There are a couple of point based entitys in hammer called
env_soundscape or something like that. But there isn't a flag for play
everywhere for that entity, you could make it have a big radius.
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$loth
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