HL2 NPC_template_maker messup
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Re: HL2 NPC_template_maker messup
Posted by Carcase on Sun Feb 20th at 10:21pm 2005


I used an npc_template_maker. ok, so an elite soldier dies, which triggers my dropship to spawn. this much works. only problem is, the dropship's crate is stuck in the ground partially. I have the npc_template_maker way way above the water, which has ground a few feet beneath it, and checked the box "do not drop". no matter how high or where i position the maker, the dropship gets stuck in the ground. I even removed the ground, and it got stuck in the skybox below. any suggestions? In the output of the death guy, i put "spawn NPC radius"



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Re: HL2 NPC_template_maker messup
Posted by fishy on Sun Feb 20th at 11:47pm 2005


maybe the hl2 forum would be the right place to ask hl2 related questions [addsig]



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Re: HL2 NPC_template_maker messup
Posted by Gwil on Mon Feb 21st at 1:52am 2005


Moved.

Half Life 2 questions go in the Half Life 2 Editing forum. [addsig]




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Re: HL2 NPC_template_maker messup
Posted by Carcase on Mon Feb 21st at 8:51pm 2005


someone want to help me (now that im in the right forum)? Another fact is, im not using any spawn destinations. The only flag i have checked is "always spawn in radius." Perhaps I'm leaving something out?




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