I used an npc_template_maker. ok, so an elite soldier dies, which triggers my dropship to spawn. this much works. only problem is, the dropship's crate is stuck in the ground partially. I have the npc_template_maker way way above the water, which has ground a few feet beneath it, and checked the box "do not drop". no matter how high or where i position the maker, the dropship gets stuck in the ground. I even removed the ground, and it got stuck in the skybox below. any suggestions? In the output of the death guy, i put "spawn NPC radius"
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Re: HL2 NPC_template_maker messup
Posted by fishy on Sun Feb 20th at 11:47pm 2005
Posted by fishy on Sun Feb 20th at 11:47pm 2005
maybe the hl2 forum would be the right place to ask hl2 related questions
[addsig]
Re: HL2 NPC_template_maker messup
Posted by Gwil on Mon Feb 21st at 1:52am 2005

Gwil
super admin
2864 posts
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Registered: Oct 13th 2001
Location: Derbyshire, UK
Occupation: Student
Posted by Gwil on Mon Feb 21st at 1:52am 2005
Moved.
Half Life 2 questions go in the Half Life 2 Editing forum. [addsig]
Half Life 2 questions go in the Half Life 2 Editing forum. [addsig]
Gwil
super admin
2864 posts
293 snarkmarks
Registered: Oct 13th 2001
Location: Derbyshire, UK

Occupation: Student
Re: HL2 NPC_template_maker messup
Posted by Carcase on Mon Feb 21st at 8:51pm 2005
Posted by Carcase on Mon Feb 21st at 8:51pm 2005
someone want to help me (now that im in the right forum)? Another fact is, im not using any spawn destinations. The only flag i have checked is "always spawn in radius." Perhaps I'm leaving something out?
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