I can't quite figure this out:
I have a sewer with winding water in it. It's a series of long hallways. At each 90 degree bend in the hall, is a new water brush for that section of hallway. I have a cube map at one end of the hall.
When you're inside the sewer, the water surface tends to be too bright.
Should I place additional cubemaps to address brushes in each hallway?
(ie: what is the radius of effect of a cubemap?)
Thanks




