Feb25/'05 Update messed with models?
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Re: Feb25/'05 Update messed with models?
Posted by StixNStonz on Fri Feb 25th at 7:24am 2005


k ive been working on my first map and its coming along BEAUTIFULLY. Ive spent two straight weeks working my ass off and learning everything. This one section, i needed the player to be able to look perfectly over a brush, with another one above him (so a small gap between the two). It was relatively easy to do.

But the instant i got the update (i.e. a few hours ago), there seems to be some sort of half-duck thing going on! Before, if a model didnt have enough space to fully stand, it stayed in duck. Now, it seems to just drop a bit -- just enough so i cant see over the ledge anymore! i could fix it by raising the ceiling but that would throw off the angles horribly... anyone know what the hell happened? nothing in the changelog! (except that 'hands and arms now can be shot')





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Re: Feb25/'05 Update messed with models?
Posted by StixNStonz on Sat Feb 26th at 9:28am 2005


bump

i fixed the situation by raising the ceiling by 2 units, and lowering the floor by like 10 or so... did they really change the models that much without mentioning it?!





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Re: Feb25/'05 Update messed with models?
Posted by wil5on on Sat Feb 26th at 11:13am 2005


Strange... I noticed the half-duck thing on my map, the doors have a handle at about chest height and if you run at them you can automatically duck. Its bizarre, I hope they get rid of it in the next update. [addsig]




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