prop_door_rotating invisible wall
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Re: prop_door_rotating invisible wall
Posted by dancingisillegal on Fri Feb 25th at 7:10pm 2005


I have created a prop_door_rotating to connect two rooms in my map. The rotating works fine, however there seems to be an invisible barrier that won't let the player pass through the doorway. I have checked my graph, and everything is alligned correctly, and there is no leaking (or at least I didn't see it in the complile log.) If anyone has had a similar experience or knows how to solve my problem, I would greatly appreciate any advice.



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Re: prop_door_rotating invisible wall
Posted by RaPtoR on Fri Feb 25th at 7:36pm 2005


That sound's realy strange, the only thing that i come to think of when i here your problem is that you might have selected "BSP" as your "Solid type" in your func_rotating, that usuly screws up the physics a bit.
Also, check that no other brushes that you've accidently placed in the door might be blocking you.
[addsig]




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Re: prop_door_rotating invisible wall
Posted by omegaslayer on Fri Feb 25th at 7:43pm 2005


I have this problem sometimes also, I cant explain it, but there is a second "door" that swings with it, I would like to know the answer also
[addsig]




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Re: prop_door_rotating invisible wall
Posted by RaPtoR on Fri Feb 25th at 7:44pm 2005


Hmm, if you can't find the problem, just delete the door and make a new one, and see if that helps!
[addsig]





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