func_button?
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Re: func_button?
Posted by halexmorph on Wed Jul 20th at 8:58pm 2005


I want to make a button to shut and lock a door. I've searched the forums and tutorials, and everything says to make a func_button, but whenever i try to do that the entity thing creates a func_ladderendpoint instead. i can't find anyone who actually describes HOW to make a func_button. can anyone help me?




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Re: func_button?
Posted by rs6 on Wed Jul 20th at 9:14pm 2005


First make a trigger brush where you want the button and tie it to an entity. Then hit ALT+enter (will bring up properties screen) and search for func_button in the drop box.



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Re: func_button?
Posted by halexmorph on Wed Jul 20th at 9:16pm 2005


ok, but what's a trigger brush? sorry i'm a noob.




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Re: func_button?
Posted by DrGlass on Wed Jul 20th at 11:25pm 2005


make a brush that will serve as your button, press ctrl+T and select func_button.

The settings are easy to figure out, just remeber to set the dont move flag.

Now make your door, name it door1.

now go back to the button and set up two outputs.

on press ----(trigger)---> door1 -----> close
on press ----(trigger)---> door1 -----> lock ---(delay)---> 2




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Re: func_button?
Posted by Myrk- on Thu Jul 21st at 12:25am 2005


Theres a dropdown list on entities you do realise? Geeze use your head! Mapping isn't just about learning from others, its about self tuition and logic, and dedication (at least some).


-[Better to be Honest than Kind]-



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Re: func_button?
Posted by halexmorph on Thu Jul 21st at 2:39am 2005


func_button isn't in the drop-down list of entities. i checked. jeez use your head, mapping isn't just about criticizing others before you get your facts straight.




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Re: func_button?
Posted by fishy on Thu Jul 21st at 3:25am 2005


? quoting halexmorph
func_button isn't in the drop-down list of entities. i checked. jeez use your head, mapping isn't just about criticizing others before you get your facts straight.

it's not in the list of point entities, but no-one said it was. try actually following the advice that people give you, instead of bitching at them. myrk plays drums and listens to heavy metal, so we don't expect him to be civilized.




i eat paint



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Re: func_button?
Posted by omegaslayer on Thu Jul 21st at 3:33am 2005


? quote:
func_button isn't in the drop-down list of entities. i checked. jeez use your head, mapping isn't just about criticizing others before you get your facts straight.

Dont take Myrk too seriously.
http://img319.imageshack.us/my.php?image=funcbutton0yi.jpg
Here is a screen shot of it in hammer. I dont know how you couldn't find it in the drop down list :P because its there for every modification of HL2 (its the most basic entity :P).






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Re: func_button?
Posted by DrGlass on Thu Jul 21st at 5:28am 2005


? quoting glass
make a brush that will serve as your button, press ctrl T and select func_button.


come on... I didn't add that it was in the drop down menu because that would insult even the noobest noob's intelligence, but I did tell you exactly how to make it.

I mean does anyone even read this stuff, I even made some of the words different colors!




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Re: func_button?
Posted by rival on Thu Jul 21st at 6:26am 2005


(i see we have to go into full detail to explain things...) make a brush that you want your button to be. right click on it in one of the 2d views and select 'tie to entity' a menu should come up. in that menu youll find a drop down selection. in there fine 'func_button' and select it then set the nesscarry settings and make the door and the I/O commands as our drglass kindly provided above and your set! easy as pie!


Bullet Control: $5000 for a bullet.
"I would blow your f**king head off! ...if I could afford it. I'm gonna get another job, start saving some money... then you a dead man!"



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Re: func_button?
Posted by Madedog on Thu Jul 21st at 9:08am 2005


rival explained it correctly.

And halexmorph should take an advice and forget mapping. If you can't do a SINGLE BUTTON without a help of a whole community and buncha posts especially for you... Hammer is not the program for you.



HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee



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Re: func_button?
Posted by Myrk- on Thu Jul 21st at 1:38pm 2005


? quoting fishy
myrk plays drums and listens to heavy metal, so we don't expect him to be civilized.

:P But my criticism was fine, I said its on a drop menu, I didn't say where, but as I said- self tuition. If your gunna cry to mommy every time you have a problem then your not gunna get anywhere. Some things you have to find out yourself, use your logic!




-[Better to be Honest than Kind]-



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Re: func_button?
Posted by halexmorph on Thu Jul 21st at 6:52pm 2005


? quote:

it's not in the list of point entities, but no-one said it was. try actually following the advice that people give you, instead of bitching at them. myrk plays drums and listens to heavy metal, so we don't expect him to be civilized.



ok, i never bitched at him first of all, i merely said the same thing he said to me in reverse. secondly, he said it was in the "drop down list." If i'm supposed to take his advice i need to understand it. its not my fault if he wasn't being clear enoughf or a noob. i assumed he meant the list right on the right side of the hammer editor screen.

and:
to those of you who actually helped (rs6, drglass, omegaslayer, and rival) thank you. to the rest of you, stop complaining. This is the first mapping i've ever done and Hammer has terrible help files. Try growing up a little and stop making these forums so difficult to post in. maybe next time i'll think twice before admitting i need help and seeking for it here if i'm going to be harassed for it.




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Re: func_button?
Posted by DrGlass on Thu Jul 21st at 7:06pm 2005


? quote:

? quote:

it's not in the list of point entities, but no-one said it was. try actually following the advice that people give you, instead of bitching at them. myrk plays drums and listens to heavy metal, so we don't expect him to be civilized.



ok, i never bitched at him first of all, i merely said the same thing he said to me in reverse. secondly, he said it was in the "drop down list." If i'm supposed to take his advice i need to understand it. its not my fault if he wasn't being clear enoughf or a noob. i assumed he meant the list right on the right side of the hammer editor screen.

and:
to those of you who actually helped (rs6, drglass, omegaslayer, and rival) thank you. to the rest of you, stop complaining. This is the first mapping i've ever done and Hammer has terrible help files. Try growing up a little and stop making these forums so difficult to post in. maybe next time i'll think twice before admitting i need help and seeking for it here if i'm going to be harassed for it.


Its not much of a threat to say your not going to ask for help beucase there may be some mis-understanding and back lash. I love to help people but no one is going to care if you stop asking for help.




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Re: func_button?
Posted by halexmorph on Thu Jul 21st at 8:38pm 2005


it wasn't a threat, more of a note that its pointless to complain about people wanting help in their own forum they posted in order to get help. It was meant to be a point, not a threat, because yes, you are right, that would be a pointless threat. any internet threat is pointless anyhow, what am i gonna do? e-kick people? haha. thanks again for the help, but give me some credit, i may be new to mapping, but i'm not stupid. :P




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Re: func_button?
Posted by fishy on Thu Jul 21st at 10:04pm 2005


my post was originally worse, because i hadn't realised that you were paraphrasing myrk. i still intended it to refer you back to previous posts though, one of which you have now marked as the right answer. it appeared less offensive then than it does now, but that's possibly due to my comparing it with the first draught. :P

a good tip for someone as new to the editor as you seem to be, would be to have a right good read at the hammer docs, with shortcut keys being a main focus of your attention. the explainations of the keys give you a wealth of info in relation to what can be done in the editor (and may save you a little time with mouse clicks).




i eat paint



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Re: func_button?
Posted by halexmorph on Sat Jul 23rd at 5:07pm 2005


ok cool, i'll get to work on those. thanks a lot!




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Re: func_button?
Posted by SUPERLAG on Wed Jul 25th at 11:52pm 2007


none of this s**t is very user friendly at all. Worldcraft sucked too. Noone should ever feel bad for finding themselves lost, frustrated, or even downright suicidal after trying to make a map. even the simple explanations some of us give as answers aren't really all that simple at all. just because we understand something completely doesn't mean we have any talent at all in teaching it. a lot of the answers I read require even more answers to all of the stuff the teacher took for granted that I'd know.

I long for the day when there is a program for mapping that works easily and correctly and actually has a comprehensive manual to read with it





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Re: func_button?
Posted by RedWood on Thu Jul 26th at 1:08am 2007


? quote:
I long for the day when there is a program for mapping that works easily and correctly and actually has a comprehensive manual to read with it

What Valve and other comps. do is art but if they maid it to easy they be in risk at putting themselves out of a job. Besides once you get a grip on it, it's not that hard to understand. It's just a b@#ch to get it working the way you want it too.




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Re: func_button?
Posted by Stadric on Thu Jul 26th at 3:41am 2007


Read this a few times if it doesn't sink in at first:

Valve does not owe you anything.

You should appreciate everything they do for the modding community, and that they haven't forgotten where they came from.

As for a manual, the Source SDK is one of the most extensively documented collection of game developing tools ever. Just because you don't know where it is, that doesn't mean it isn't there.

So as not to be as callous as I would otherwise want to be, here is an overabundance of information on the subject.
The Valve Developer Wiki
Half-Life 2 World, home of the other developer wiki
Interlopers, home of the famous Error Page

Just for kicks and giggles, I'll save you some time with the next few most important links.
Zombie's Optimizing Page
The Steam forums
Steam Support



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying




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