I added a 3D skybox to a map that was working fine and now after running vrad everything is dark that's not a model. I'm pretty sure it's the skybox because I removed it and recompilled and it's lit correctly.
I have the same light_env in both the main map and the skybox(in other words, 2 entities, one in each box). The props that are in the skybox show up fine. The problem is all the brushwork is dark. I've changed the setting on brightness and ambient all the way up to 1000 and it makes no difference.
The skybox is very large because I pulled the 1/16th scale coast model from the gcf and used it. I figured I needed the skybox around the whole model or I'd get an error. If I just run bsp it looks fine but of course no lighting. Anybody know what I'm doing wrong?
Don
Edit: Once I figured out the right thing to search for in the forums I found
my answer. The coast model is very large and the 1/16th map is
inside it. Turning shadows off on the model fixed it.



