Help with making a boat
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Re: Help with making a boat
Posted by Fusionx on Sun Oct 2nd at 2:47pm 2005


I'm working on a beach CS:S map and I want to have a yaught in the sea that the terrorists have to bomb. I have tried to make the yaught by creating a block and transforming it with the vertices tool. But the best this can do is make it vaguely boat shaped, not round enough. I think there is a way to add more vertices as I have done that before, any help is appreciated.

Edit - I forgot to mention that it is a fixed object so that people can walk on it, not a physics object.





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Re: Help with making a boat
Posted by Dark|Killer on Sun Oct 2nd at 3:56pm 2005


Umm you are trying to create your own boat ?? if so, try using different primitives in hammer, spheretoruscylinder and others, use clip tool to cut out edges and create a boat shaped like made of brushes, if you really need help, ill try making you one if you want it..



.::Dark|Masta::. - One name. One legend.



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Re: Help with making a boat
Posted by Madedog on Sun Oct 2nd at 8:34pm 2005


Well you select two sides of the brush (vertex tool selected tho) and press Ctrl-F and it creates you another pair of vertices...



HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: Help with making a boat
Posted by omegaslayer on Wed Oct 5th at 6:47pm 2005


What sized boat? HL2 has a small boat physics model that you can use, its in wasteland, just copy it over into the CSS directory (directory intact), and then just bspzip it into your map when your done.






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Re: Help with making a boat
Posted by Fusionx on Wed Oct 5th at 7:10pm 2005


I made it now, I used a mix of the first two replies, but then I turned it into a submarine because that suits my purposes better now




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