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Re: oops/deleted
Posted by Juim on Tue Oct 4th at 3:18pm 2005

Juim
member
726 posts
183 snarkmarks
Registered: Feb 14th 2003
Location: Los Angeles
Occupation: Motion Picture Grip
Posted by Juim on Tue Oct 4th at 3:18pm 2005
Juim
member
726 posts
183 snarkmarks
Registered: Feb 14th 2003
Location: Los Angeles

Occupation: Motion Picture Grip
Quote from Nietzsche....God is dead
Quote from God....Nietzsche is dead
Quote from God....Nietzsche is dead
Re: oops/deleted
Posted by BlisTer on Tue Oct 4th at 4:31pm 2005
Posted by BlisTer on Tue Oct 4th at 4:31pm 2005
uncheck the loop flag. have a logic_timer set with a refire interval of x seconds where x is the length of your sound. your output should point to the name of your ambient_generic entity, via the OnTimer command. the action should be "Playsound"
You can set the ambient generic to be audible within a certain radius, or everywhere if you check the "play everywhere" flag under the flags tab of your ambient generic
These words are my diaries screaming out loud
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