Making skies
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Re: Making skies
Posted by kirby7wu on Mon Oct 10th at 6:46pm 2005


When I put a big box around my map, make it hollow, and give it a skybox texture, it messes everything up!

It looks as if I have a leak almost.

It makes my ground textures basically disapear, and I can't fix it unless I change the sky texture.

D:




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Re: Making skies
Posted by Addicted to Morphine on Mon Oct 10th at 6:50pm 2005


Make sure you're using the texture: tools/skybox and not one of the actual sky textures. It should be a light blue texture with white corners that says sky (or skybox) on it.

Also, don't surround your level in a hollowed out box. That slows down the performance of the level. Instead, build the sky to align with the walls of your level. So it's more of a sky lid then a sky box.





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Re: Making skies
Posted by kirby7wu on Mon Oct 10th at 6:58pm 2005


OH YEAH!

I remember now!

Thanks a bunch man




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Re: Making skies
Posted by Addicted to Morphine on Mon Oct 10th at 7:00pm 2005


Yeah no problem. Just mark my response as correct in case anyone else needs to know.




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Re: Making skies
Posted by kirby7wu on Mon Oct 10th at 7:29pm 2005


Just tested it out, it's correct.

<img src=" SRC="images/smiles/icon_biggrin.gif">




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Re: Making skies
Posted by Captain P on Mon Oct 10th at 8:26pm 2005


Then mark his answer as correct, so this thread shows up as solved and he earns some invaluable snarkmarks. <img src=" SRC="images/smiles/icon_wink.gif">






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Re: Making skies
Posted by Addicted to Morphine on Tue Oct 11th at 11:07am 2005


Hahah yeah! Just look above my original post and it should say "Is this answer correct?" then click on the "yes" button. <img src=" SRC="images/smiles/icon_smile.gif">





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