How do other people not see my Custom Textures???
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Re: How do other people not see my Custom Textures???
Posted by shc-boomer on Thu Oct 20th at 4:39am 2005


So what I do is add a custom texture to my map and i hope other people can get it too but they never see it in game I even tried to use winbspzip to put in textures but no one can see them please help!!!<html><head><link rel="stylesheet" href="themes/standard.css" type="text/css"></head><body topmargin=2 leftmargin=2>



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Re: How do other people not see my Custom Textures???
Posted by Crono on Thu Oct 20th at 5:45am 2005


Well, the easiest method is to give the texture files you made for your map, and used when compiling in Hammer, and give them to the people with a file structure, which explains where to put the file so everything will work.


Blame it on Microsoft, God does.



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Re: How do other people not see my Custom Textures???
Posted by Dark|Killer on Thu Oct 20th at 10:10am 2005


The hard part is, to tell the people where to put the files of the textures
(atleast for me :P)



.::Dark|Masta::. - One name. One legend.



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Re: How do other people not see my Custom Textures???
Posted by fishy on Thu Oct 20th at 11:09am 2005


you need to give people the vmt AND the vmf, and they need to have them in the same place that you have them.


i eat paint



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Re: How do other people not see my Custom Textures???
Posted by smidsy on Thu Oct 20th at 12:51pm 2005


is there no way that the game puts the custom textures into your materlais file i thought it did this when they were being downloaded from the server eg downloading resources yourmap/materials/randomtexture.vmt




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Re: How do other people not see my Custom Textures???
Posted by shc-boomer on Thu Oct 20th at 2:46pm 2005


No I cant seem to get them to get the textures like I said i tried everything any more help??topmargin=2 leftmargin=2>



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Re: How do other people not see my Custom Textures???
Posted by Naklajat on Wed Oct 26th at 9:06pm 2005


I'm assuming you have the map on a server and people are only able to download the BSP and none of the resources (ie custom textures, models). If this is the case then what you have to do is make a .res file pointing to the resources, as explained here.

Just open up notepad and make a file like this:
Code:
"Resources"
{
    "materials/customdirectory/texture01.vtf" "file"
"materials/customdirectory/texture01.vmt" "file"
}

And save it as mapname.res in the cstrike/maps folder, where mapname is the same as the bsp's name. You don't need to include the bsp, txt, nav or ain files, those are downloaded automatically.

Edited to fix 'code' block



=o



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Re: How do other people not see my Custom Textures???
Posted by Captain P on Wed Oct 26th at 9:56pm 2005


Using winbsp nowadays tends not to work because the compile tools generate v20 maps instead of v19, and winbsp still expects v19. So, I used Pakrat to do the job. It even can scan the map for custom resources that need to be included (though personally I pick it by hand).

To test if it worked, you could move the custom content to another folder and play the map. Saves you some hassle sending it to others.







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