I have been trying to put a couple of soda vending machines in my map but they keep getting removed in the compile. I believe the engine wants them to be prop_dynamics, which I tried, and also I tried prop_dynamic_ornament, but they still refuse to show up in final compile. also,
I have a hallway with some crates, which I want to be indestructable. I set them as props_physics, which is what the editor wants, disabled motion, checked the don't take physics damage box, but I can still destroy the crates, which leaves the higher crates in the stack still hovering there.
Any suggestions?



