Here are the things I have done so you guys don't suggest them.
1. The texture is in a power of 2. Its 512 x 512.
2. I have the rock076.vmt and the rock076.vtf in my counter-strike sourcecstrikematerialscustomtex folder.
3. This is what my rock076.vmt looks like:
"LightmappedGeneric"
{
"$basetexture" "customtex/rock076"
}
4. My rock076.tga is in my sourcesdk_contentcstrikematerialsrccustomtex folder.
5. When I ran the rock076.tga in the vtex program, I got no errors from it. It created the rock076.vtf just fine.
6. Am I missing something here?
I don't know what else to do. So I am turning to you guys for some answers.


