nope didnt work !
materialPath: D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmaterials
Loading D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.vmf
fixing up env_cubemap materials on brush sides...
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Processing areas... done (0)
Building Faces... done (0)
Chop Details... done (0)
Find Visible Detail Sides...
Merged 32 detail faces... done (0)
Merging details... done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt... done (0)
Creating default cubemaps for env_cubemap using skybox sky_borealis01...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Building Physics collision data...
done (1) (254324 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (254324 bytes)
Placing detail props : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
6 seconds elapsed
1 threads
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt
865 portalclusters
3162 numportals
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Optimized: 937 visible clusters (0.00%)
Total clusters visible: 308326
Average clusters visible: 356
Building PAS...
Average clusters audible: 778
visdatasize:174255 compressed from 193760
writing d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
36 minutes, 3 seconds elapsed
[Reading texlights from 'lights.rad']
[49 texlights parsed from 'lights.rad']
Loading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
10768 faces
1230899 square feet [177249504.00 square inches]
0 displacements
0 square feet [0.00 square inches]
10768 patches before subdivision
54588 patches after subdivision
3222 direct lights
0 . .
materialPath: D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmaterials
Loading D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.vmf
fixing up env_cubemap materials on brush sides...
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Processing areas... done (0)
Building Faces... done (1)
Chop Details... done (0)
Find Visible Detail Sides...
Merged 32 detail faces... done (0)
Merging details... done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt... done (0)
Creating default cubemaps for env_cubemap using skybox sky_borealis01...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Building Physics collision data...
done (0) (259471 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (259471 bytes)
Placing detail props : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
7 seconds elapsed
1 threads
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt
836 portalclusters
3109 numportals
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Optimized: 922 visible clusters (0.00%)
Total clusters visible: 301800
Average clusters visible: 361
Building PAS...
Average clusters audible: 764
visdatasize:166339 compressed from 187264
writing d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
44 minutes, 7 seconds elapsed
[Reading texlights from 'lights.rad']
[49 texlights parsed from 'lights.rad']
Loading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
10806 faces
1372812 square feet [197684992.00 square inches]
0 displacements
0 square feet [0.00 square inches]
10806 patches before subdivision
54254 patches after subdivision
3228 direct lights
0 . . .
materialPath: D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmaterials
Loading D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.vmf
fixing up env_cubemap materials on brush sides...
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Processing areas... done (0)
Building Faces... done (0)
Chop Details... done (0)
Find Visible Detail Sides...
Merged 32 detail faces... done (0)
Merging details... done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt... done (0)
Creating default cubemaps for env_cubemap using skybox sky_borealis01...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Building Physics collision data...
done (0) (302103 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (302103 bytes)
Placing detail props : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
10 seconds elapsed
1 threads
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt
836 portalclusters
3109 numportals
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Optimized: 922 visible clusters (0.00%)
Total clusters visible: 301800
Average clusters visible: 361
Building PAS...
Average clusters audible: 764
visdatasize:166339 compressed from 187264
writing d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
50 minutes, 26 seconds elapsed
[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']
Loading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
11491 faces
1382179 square feet [199033888.00 square inches]
0 displacements
0 square feet [0.00 square inches]
11491 patches before subdivision
51225 patches after subdivision
1271 direct lights
0
materialPath: D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmaterials
Loading D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.vmf
fixing up env_cubemap materials on brush sides...
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Processing areas... done (0)
Building Faces... done (0)
Chop Details... done (0)
Find Visible Detail Sides...
Merged 32 detail faces... done (0)
Merging details... done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt... done (1)
Creating default cubemaps for env_cubemap using skybox sky_borealis01...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Building Physics collision data...
done (1) (302103 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (302103 bytes)
Placing detail props : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Writing D:SteamSteamAppsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
17 seconds elapsed
1 threads
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
reading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.prt
836 portalclusters
3109 numportals
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Optimized: 922 visible clusters (0.00%)
Total clusters visible: 301800
Average clusters visible: 361
Building PAS...
Average clusters audible: 764
visdatasize:166339 compressed from 187264
writing d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
32 minutes, 21 seconds elapsed
[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']
Loading d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
11491 faces
1382179 square feet [199033888.00 square inches]
0 displacements
0 square feet [0.00 square inches]
11491 patches before subdivision
51225 patches after subdivision
1271 direct lights
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 transfers 2227081, max 252
transfer lists: 17.0 megs
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #1 added RGB(33178, 112036, 233226)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #2 added RGB(3185, 15532, 39979)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #3 added RGB(525, 3675, 9998)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #4 added RGB(114, 1049, 2789)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #5 added RGB(31, 319, 802)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #6 added RGB(9, 102, 237)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #7 added RGB(3, 33, 70)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #8 added RGB(1, 11, 21)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #9 added RGB(0, 3, 6)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #10 added RGB(0, 1, 2)
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Bounce #11 added RGB(0, 0, 1)
Build Patch/Sample Hash Table(s)..... Done<122.5227 sec>
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 FinalLightFace Done
Ready to Finish
809 of 1254 (64% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 24/1024 1152/49152 ( 2.3%)
brushes 806/8192 9672/98304 ( 9.8%)
brushsides 6615/65536 52920/524288 (10.1%)
planes 2960/65536 59200/1310720 ( 4.5%)
vertexes 16031/65536 192372/786432 (24.5%)
nodes 1728/65536 55296/2097152 ( 2.6%)
texinfos 1396/12288 100512/884736 (11.4%)
texdata 34/2048 1088/65536 ( 1.7%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 11491/65536 643496/3670016 (17.5%)
origfaces 2603/65536 145768/3670016 ( 4.0%)
leaves 1753/65536 98168/3670016 ( 2.7%)
leaffaces 13069/65536 26138/131072 (19.9%)
leafbrushes 1668/65536 3336/131072 ( 2.5%)
surfedges 60989/512000 243956/2048000 (11.9%)
edges 32328/256000 129312/1024000 (12.6%)
worldlights 1271/8192 111848/720896 (15.5%)
waterstrips 1300/32768 13000/327680 ( 4.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 16653/65536 33306/131072 (25.4%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 129361080/0 ( 0.0%)
visdata [variable] 166339/16777216 ( 1.0%)
entdata [variable] 66722/393216 (17.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/552 ( 0.2%)
pakfile [variable] 21081/0 ( 0.0%)
Win32 Specific Data:
physics [variable] 302103/4194304 ( 7.2%)
==== Total Win32 BSP file data space used: 131837883 bytes ====
Linux Specific Data:
physicssurface [variable] 302103/6291456 ( 4.8%)
==== Total Linux BSP file data space used: 131837883 bytes ====
Total triangle count: 27608
Writing d:steamsteamappsfrissihl@hotmail.comhalf-life 2 deathmatchhl2mpmapsrcgoldstar_arena_test.bsp
3 hours, 3 minutes, 12 seconds elapsed