I was told I could use a "text editor" to find what is causing the problem in my compile log: "Zero area child patch"
What is a text editor and where can I find one?
I was told I could use a "text editor" to find what is causing the problem in my compile log: "Zero area child patch"
What is a text editor and where can I find one?

EDIT:
WRONG POST
This is what should have been said:
Ok well I changed the map to a .txt (after copying the map of course) and it gives me the coordinates and attributes of every brush and entity in the map. Yowza!
In fact It gives me so many brushes that there's no way of finding the problem. Not to mention I don't actually know what i'm looking for. Probably the dimensions of the brushes all looking the same? Here's an example of what I think is a brush:
side
{
"id" "60604"
"plane" "(11008 -409.6 -1272) (11008 -432.64 -1088) (11008 -435.2 -1088)"
"material" "METAL/CITADEL_METALWALL063A_CHEAP"
"uaxis" "[0 -1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
Excuse my intrusion, but why is this blue and only an hour or so old from the first reply?
Accidental?



