I've been messing around with area portals/detail brushes/ and hint brushes on my recent map to try to get the frame rate up. I've done little to improve my current fps, even after reading a few tutorials. I was wondering if anyone could give me a plan of attack given this screen shot of the worst area of the map.
http://www.dazfish.co.uk/b3ta/uploads/map.jpg
The map is fairly large but reasonable. The biggest hit as you can see is when your looking at the cave and castle at the same time. Everywhere else averages 50ish fps where this drops to the low 20's. I've tried area portals around the cave entrance and castle entrance as well as making all the ridging on the top walls func_details, but so far have been left wanting.
One other thing is I've only done fast compile. Could this be the source of my problem?
Any help would be great. Thanks. Also if u need any more screens for a better look just let me know.




