Hey guys...
I have a problem concerning my map and I did not find any solution for this anywhere. Im creating an outdoor map, using loads of displacements (the complete surroundings are displacement) and when I compile and play the map, everything looks just fine. Except one thing. While moving around, brushes in the map disappear and reappear again when I move further on. For as far as I can see those brushes have no displacement surface, but not all those brushes disappear. For example, I have a big bridge in the middle of the map with pillars supported by multiple metal poles (looks like the framework of a crane) and some brushes of those metal poles disappear, others dont.
Im not sure about this, but I think it has to do something with the displacements I use but I do not know what.
The map is not leaked. And as far as I know I do not have any compile errors.
I would be pleased if anyone can help me with that.
Regards,
KidDeath


