smoothing groups not working when texture X scale minus
Post Reply
Quote
Re: smoothing groups not working when texture X scale minus
Posted by RiZLA on Thu Feb 2nd at 3:57am 2006


When Texturing in Align(World) mode, to stop mirroring when going round corners, I usually just change the X Scale to Minus, which flips the texture back to its correct direction.

But I recently discovered that when Smoothing Groups are set on these surfaces, there is a noticable light change where the textures were flipped.

In the Image, top Surface is Face aligned, then smoothed. Bottom is World Aligned & half Minus X Scale. Notice the big step from light to dark.

image

The Problem is, I like texturing in World align mode, it seems easier to align textures without always having to manually align each face. I only need to align the 1st face of a multiface wall for example, then with the 1st aligned face selected, right click through the other faces to align with the 1st face.

Any tips on this?





Quote
Re: smoothing groups not working when texture X scale minus
Posted by Orpheus on Thu Feb 2nd at 9:44am 2006


I never knew the "correct" solution, but whenever I came across a texture that looked similar to this I copy/pasted the one that worked, and deleted the one that didn't.

Now, I can only see the image you posted, but it looks as if the above portion is good, and the bottom is odd for that narrow strip of off color, right?

Copy the top half, and slid it down.

For some stupid reason, there is no explanation for oddities where texture application is concerned.

I have even seen cases where, if you build it someplace else, and move it to the correct location, it will be OK, but if you make it where you need it, it will be wrong, no matter what you do.

Another thing to consider, the plane its on, or angle if you like, may not want that texture on it for some stupid reason. you might need to rotate it. (the solid, not the texture)

Lastly, you may only need to shift the texture sideways. In some cases, sideways is the best solution.

Then again, I may be wrong in all examples and you will have wasted precious moments reading this post. <img src=" SRC="images/smiles/icon_biggrin.gif">





The best things in life, aren't things.



Quote
Re: smoothing groups not working when texture X scale minus
Posted by ReNo on Thu Feb 2nd at 12:29pm 2006


I suffered from the same problem numerous times when I was making Echo, but never noticed that using align to face fixed the smoothing issues. I just tended to put it down to an issue that was mostly unavoidable after trying my best with smoothing groups. Than again, I didn't have any areas in that map that would have made the issue as obvious as your example either, as my curved surfaces were mostly concave arched doorways and the like.

To me it sounds like you have found your solution, even if it isn't ideal for productivity <img src=" SRC="images/smiles/sad.gif">






Quote
Re: smoothing groups not working when texture X scale minus
Posted by Mint_Sauce on Sun Feb 19th at 1:56am 2006


Remember you can left click the texture that works and then use ALT and right click to paste all properties to the face that doesn't. Shift and right click will texture the entire brush.





Post Reply