is there an entity that can fire upon loading a level?
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Re: is there an entity that can fire upon loading a level?
Posted by rainbow_lazer on Fri Mar 3rd at 6:44pm 2006


is there an entity that can be set to fire an output when a level loads? i cant seem to find one, but its probably very simple. thanks! <body topmargin=2 leftmargin=2>



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Re: is there an entity that can fire upon loading a level?
Posted by ReNo on Fri Mar 3rd at 9:36pm 2006


There was a trigger_auto in HL1, that could well be there in HL2. I haven't yet found need for one, so haven't actually looked <img src=" SRC="images/smiles/icon_biggrin.gif">





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Re: is there an entity that can fire upon loading a level?
Posted by rainbow_lazer on Fri Mar 3rd at 11:54pm 2006


hmmm... looks like there *isnt*... thanks for the tip though



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Re: is there an entity that can fire upon loading a level?
Posted by Stadric on Sat Mar 4th at 1:10am 2006


It's called logic_auto, and the onbeginning of level output is "OnMapSpawn"



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: is there an entity that can fire upon loading a level?
Posted by BlisTer on Sun Mar 5th at 9:48pm 2006


 

^  true




These words are my diaries screaming out loud




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