is there an entity that can be set to fire an output when a level loads? i cant seem to find one, but its probably very simple. thanks! <body topmargin=2 leftmargin=2>
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Re: is there an entity that can fire upon loading a level?
Posted by rainbow_lazer on Fri Mar 3rd at 6:44pm 2006
Posted by rainbow_lazer on Fri Mar 3rd at 6:44pm 2006
rainbow_lazer
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Re: is there an entity that can fire upon loading a level?
Posted by ReNo on Fri Mar 3rd at 9:36pm 2006

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Posted by ReNo on Fri Mar 3rd at 9:36pm 2006
There was a trigger_auto in HL1, that could well be there in HL2. I haven't yet found need for one, so haven't actually looked
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Re: is there an entity that can fire upon loading a level?
Posted by rainbow_lazer on Fri Mar 3rd at 11:54pm 2006
Posted by rainbow_lazer on Fri Mar 3rd at 11:54pm 2006
hmmm... looks like there *isnt*... thanks for the tip though
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Re: is there an entity that can fire upon loading a level?
Posted by Stadric on Sat Mar 4th at 1:10am 2006
Posted by Stadric on Sat Mar 4th at 1:10am 2006
It's called logic_auto, and the onbeginning of level output is "OnMapSpawn"
Also change the texture of the dock. Docks are rarely tile. -Facepunch
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Re: is there an entity that can fire upon loading a level?
Posted by BlisTer on Sun Mar 5th at 9:48pm 2006
Posted by BlisTer on Sun Mar 5th at 9:48pm 2006
^ true
These words are my diaries screaming out loud
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