King Of The Hill
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Re: King Of The Hill
Posted by Frissi on Sat Mar 11th at 10:59am 2006


Ive been trying to make a king of the hill map, and i havent figured out how to create a zone that gives the player inside the zone 5 points per 15 secs.

Ive tried to use trigger_multiple and make it target the game_score entity after 15 secs but it cant be set to anything like (trigger when player is in the zone) its just when player starttouch or endtouch, by doint the starttouch or endtouch the player can exploit the scoring by entering the zone (in and out) that way the zone gives the player 5+5+5+5+5 points

Im lost, isnt there some other way please help !




http:www.frissi.com



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Re: King Of The Hill
Posted by reaper47 on Sat Mar 11th at 1:23pm 2006


Phew I remember this problem from TFC. What game your're making this for btw? HL2DM?

Have you tried a logic_timer?




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Re: King Of The Hill
Posted by Frissi on Sat Mar 11th at 2:09pm 2006


Yeppers Hl2dm


http:www.frissi.com



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Re: King Of The Hill
Posted by ReNo on Sat Mar 11th at 3:42pm 2006


Couldn't you just set the reset timer on the trigger_multiple to 15 seconds, so that if you move in and out of it it won't work until it has reset? Also don't use the "OnStartTouch" or "OnEndTouch" outputs - use the "OnTrigger" output.

I've a feeling there are more refined ways of getting this effect working, but I don't know what those are as I've not looked into making this sort of gametype before. There are probably tutorials around on some sites on how to get KOTH working in HL2DM, you may want to have a search about if you haven't already.






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Re: King Of The Hill
Posted by Frissi on Sun Mar 12th at 8:28pm 2006


I feel silly,stupid and alot more... of course the dealay works fine !

THANKS ALOT !




http:www.frissi.com



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Re: King Of The Hill
Posted by Sam37 on Mon Mar 13th at 1:01pm 2006


Mark Reno's answer correct




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