When making a CS map, there are a lot of
options for props and textures from other maps. I mean the "standard"
maps like cs_italy and de_dust and all those. If they fit in, do you
guys like to use those props and textures in your maps? Or is it a faux
pas to include parts of others' work? Or do you just give the other
mapper credit in your map?
1
Re: Custom vs Standard Props and Textures
Posted by Noir on Sat Mar 18th at 9:02pm 2006

Noir
member
21 posts
22 snarkmarks
Registered: Jun 23rd 2005
Location: Leamington Spa, England
Occupation: Game Programmer
Posted by Noir on Sat Mar 18th at 9:02pm 2006
Noir
member
21 posts
22 snarkmarks
Registered: Jun 23rd 2005
Location: Leamington Spa, England

Occupation: Game Programmer
Re: Custom vs Standard Props and Textures
Posted by ReNo on Sat Mar 18th at 10:32pm 2006

ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Posted by ReNo on Sat Mar 18th at 10:32pm 2006
Well if the assets (textures, props, sounds, whatever) are official assets, in that they ship with the game, then there is absolutely no problem in using them in your level. If the assets came with a custom map or you downloaded them seperately, then you should try and find out if the author minds their use in other levels. Normally it will be said in the map readme if the author made the assets themselves, or if the assets were downloaded seperately then check the website. Often these assets are free to use however you wish, other times they request you give credit or ask permission first. Normally it is fine to use other assets provided you give credit, and it is nice to ask for permission of the author too.
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Re: Custom vs Standard Props and Textures
Posted by Noir on Sun Mar 19th at 1:39am 2006

Noir
member
21 posts
22 snarkmarks
Registered: Jun 23rd 2005
Location: Leamington Spa, England
Occupation: Game Programmer
Posted by Noir on Sun Mar 19th at 1:39am 2006
Cool, so I guess we're free to use the maps in the "counter-strike source shared.gcf" file. Thanks.
Noir
member
21 posts
22 snarkmarks
Registered: Jun 23rd 2005
Location: Leamington Spa, England

Occupation: Game Programmer
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0229 seconds.

Snarkpit v6.1.0 created this page in 0.0229 seconds.


