how to make brushes properties
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Re: how to make brushes properties
Posted by bigsalute on Sat Mar 18th at 9:05pm 2006


Hello,

HI, ive been trying for a while to make teleporters on my map. I have decompiled others and when i click on the trigger box it has all sorts of properties and a list of othe stuff like func_teleport. When i am in my map I dont know how to make it have properties. Mine jus says like brush with six faces and stuff. What can i do so I may have all those options?

THANX IN ADVANCE!!





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Re: how to make brushes properties
Posted by ReNo on Sat Mar 18th at 10:25pm 2006


Use the "tie to entity" button, or press "ctrl-t", when you have the brush/brushes you want to turn into an entity selected. You can then select which type of entity (eg. trigger_multiple, trigger_teleport, etc...) you want the brush to be in the drop down box at the top and set the properties you need.





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Re: how to make brushes properties
Posted by bigsalute on Sat Mar 18th at 10:31pm 2006


I can only say 1 thing thnx sooooo much!!!!






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