NOTE: This is a CS:S map, it has dm_ because it is meant for deathmatch mod servers
Ok, dm_stack is now in it's alpha stages. I need some of you to test it. Your bassically looking for anything you want changed, or you think is wrong.
Anyone who tests the map PM me and let me know, but also post your review in here. I want to keep track of you all so I can put you on the credits list.
Keep in mind, I know some things are wrong. And this map is not even close to done. I know theres no lighting, or cubemaps, nav, and all that jazz. I know most of those super obvious things. I am going to add the ammo boxes and guns(they all will be working and such), and the random spawns
THIS IS AN ALPHA, KEEP THAT IN MIND
Download URL (4.3mb): www.dimensionstudios.org/vmf/public/dm_stack.bsp
Sorry about the file size, its because of all of the custom textures
P.S.
Hit the "use" button to open the blatent secret passages (the lighter sections of the walls) The use button is the button you use to talk to hosties.
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Re: dm_stack alpha testing
Posted by Windows 98 on Mon May 1st at 2:16am 2006

Windows 98
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Posted by Windows 98 on Mon May 1st at 2:16am 2006
Windows 98
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Re: dm_stack alpha testing
Posted by ReNo on Mon May 1st at 2:42am 2006

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Posted by ReNo on Mon May 1st at 2:42am 2006
Whats this doing in here Windows? Map related discussion belongs in the maps forum.
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Re: dm_stack alpha testing
Posted by Windows 98 on Mon May 1st at 3:29am 2006

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Posted by Windows 98 on Mon May 1st at 3:29am 2006
Well, I assumed because it was about testing and improving it, and the maps section was for completed maps only. Can an admin or mod move it for me, Id hate to make 2 threads.
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Re: dm_stack alpha testing
Posted by Dark_Kilauea on Mon May 1st at 3:43am 2006

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Posted by Dark_Kilauea on Mon May 1st at 3:43am 2006
You should look in the maps forum more often, plenty of incomplete maps in there.
That's also why the percent completed part exists.
That's also why the percent completed part exists.
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Re: dm_stack alpha testing
Posted by Crono on Mon May 1st at 3:46am 2006
And why a map thread is locked upon completion, since the map profile is where the comments belong after that point.
Posted by Crono on Mon May 1st at 3:46am 2006
? quote:
You should look in the maps forum more often, plenty of incomplete maps in there.
That's also why the percent completed part exists.
That's also why the percent completed part exists.
And why a map thread is locked upon completion, since the map profile is where the comments belong after that point.
Blame it on Microsoft, God does.
Re: dm_stack alpha testing
Posted by Windows 98 on Mon May 1st at 3:55am 2006

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Posted by Windows 98 on Mon May 1st at 3:55am 2006
Ok well then ill just copy paste this ino a thread in the maps section
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