Try turning the offending brushes into func_details. In one of my maps, I have some really small cylinders/tori, but the vertices won't dissalign since they're func_details. If the problem persists, then it's an issue with Hammer rounding off the values of the vertices' coordinates, and can't be fixed.
Re: Vertex's Misaligning, despite valid geometries!
Posted by quanta on Fri Jul 6th at 8:06pm 2007

quanta
member
33 posts
33 snarkmarks
Registered: Jun 14th 2007
Location: USA
Occupation: Student/Programmer
Posted by quanta on Fri Jul 6th at 8:06pm 2007
quanta
member
33 posts
33 snarkmarks
Registered: Jun 14th 2007
Location: USA

Occupation: Student/Programmer
People its snarkpit.net not snarkpit.com! Be sure to check this when you add links!
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0088 seconds.

Snarkpit v6.1.0 created this page in 0.0088 seconds.

