Posted by cursed_scorpion on Tue Jun 27th at 6:12pm 2006
member
22 posts
22 snarkmarks
Registered: Mar 18th 2006
Location: South Africa

Occupation: student
Posted by Crono on Tue Jun 27th at 7:55pm 2006
Make the fan ... anyway you like, it can be a model, or brush, but once it is complete it needs to be a brush based entity (any of them where it stays visible). You could make it a physics entity, for example. The one thing you need ensure is that the entire fan is one entity. Name it.
Make a rotating entity out of a brush ... name it and make it the parent for the fan.
That's it.
That will also allow the fan to be removed and become a physics object (you can make it chop people up too).
But, If you just want a fan, I believe there is a self contained Fan rotating entity of some sort. It would work the same way, but you don't need to make a rotating brush, since the entity it self would have an origin.
Posted by fishy on Tue Jun 27th at 11:09pm 2006
it's not like you would need to make each individual blade seperately, though it sounds as if you think that's what would be required. you can clone a brush/brushes, by dragging it/them while holding down the shift key.
Posted by cursed_scorpion on Fri Jul 7th at 12:22am 2006
member
22 posts
22 snarkmarks
Registered: Mar 18th 2006
Location: South Africa

Occupation: student
Posted by Finger on Fri Jul 7th at 7:55pm 2006
Well, you obviously want the pink tiles with green trim texture....
Show us something once you've built it and we'll be happy to critique it and make suggestions, but I don't think you're going to find this degree of hand-holding here.
Posted by cursed_scorpion on Sun Jul 9th at 12:38am 2006
Ok well heres the opictures you required.....jsut some advice...i know its going off topic but its stupid starting a new one.....my question is from above...which texture is best used in an underground sewage in the mountains
please take 1 minute out of your time to check these pics and help....
http://img210.imageshack.us/img210/705/cscrashsitemapchecked00034vm.jpg
http://img135.imageshack.us/img135/6268/cscrashsitemapchecked00043di.jpg
http://img93.imageshack.us/img93/1636/cscrashsitemapchecked00059ol.jpg
they are only 150kb each
thanks
member
22 posts
22 snarkmarks
Registered: Mar 18th 2006
Location: South Africa

Occupation: student
Posted by Addicted to Morphine on Sun Jul 9th at 2:52am 2006
In all honesty, I'd just browse the textures and find something that YOU think looks good down there. I don't know if you really expect me to fire up hammer, build a sewer, then see what textures I would use, write them down, and then post em here. I think having someone else choose textures for you kinda defeats the freedom and creativity that comes with mapping.
Posted by Orpheus on Sun Jul 9th at 12:02pm 2006
they are only 150kb each
I only got a middle finger pointing at the screen right now.
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
The best things in life, aren't things.
Posted by cursed_scorpion on Sun Jul 9th at 6:25pm 2006
member
22 posts
22 snarkmarks
Registered: Mar 18th 2006
Location: South Africa

Occupation: student
Posted by cursed_scorpion on Tue Jul 11th at 4:49pm 2006
I only got a middle finger pointing at the screen right now.
ME TOO!!!!!!
member
22 posts
22 snarkmarks
Registered: Mar 18th 2006
Location: South Africa

Occupation: student
Posted by Pvt.Scythe on Tue Jul 11th at 9:50pm 2006
Pvt.Scythe
member
730 posts
113 snarkmarks
Registered: Sep 19th 2004
Location: Finland

Occupation: student
Dystopia - Empires
Posted by Gwil on Thu Jul 20th at 1:08am 2006
they are only 150kb each
thanks
Please keep in mind our 56k users and keep screenshots under 100kb in filesize, please. Thanks.
Topic closed.
Gwil
super admin
2864 posts
293 snarkmarks
Registered: Oct 13th 2001
Location: Derbyshire, UK

Occupation: Student
Snarkpit v6.1.0 created this page in 0.0188 seconds.

