Re: Gettin' my NPC to go and NOT stopping?
Posted by Carcase on Wed Jul 5th at 6:01pm 2006
why not use an assault? Place an assault_ralleypoint, then have it target an assault_assaultpoint, then set the assault point to "no diversions".
Oh, and then setup and input for the soldiers to assault the ralleypoint. I don't think I've ever used a path_corner before, unless its something that can't assault.
Just in case you didn't know.

Carcase
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