Setting up the new VHE
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Re: Setting up the new VHE
Posted by Kittamaru on Mon Aug 7th at 6:16am 2006


Aight, I feel completely stupid... but in a recent reformat I lost everything. I guess it's time to go to the new editor and give up on the old one.

Problem is... I dunno how to set it up and every tuitorial I've looked at is for VHE for Hl1 and just HL1, not it's mods.

If someone could point me in the right direction, or even give me explicate instructions for:

Setting up Valve Hammer Editor to map for the Half Life mod Natural Selection
Set up the Worldcraft 2 editor SDK for HL2 mapping

I would be very very much obliged. I just gave up after an hour and a half fiddling with it and not getting any love <img src=" SRC="images/smiles/sad.gif">

-Chip




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Re: Setting up the new VHE
Posted by reaper47 on Mon Aug 7th at 10:36am 2006


Natural Selection? I think you speak about the old Hammer? I'm confused...



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Re: Setting up the new VHE
Posted by Stadric on Mon Aug 7th at 4:37pm 2006


To set uo for natural selection, you'll need to get worldcraft 2, or Hammer 3.X(can't remember). You might be able to get them at TWHL.com.
You'll also need Zoner's Half-Life Tools, which you can also get at TWHL.
Lastly, you'll need the Natural selection .fgd, which you should be able to get at Natural Selection's website, or by a quick websearch.

If you want to set up for HL2, the new Hammer comes with the configuration.



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Setting up the new VHE
Posted by Kittamaru on Mon Aug 7th at 5:18pm 2006


The problem is the Natural Selection website was hacked a year ago and they are still working on issues before releasing the new site.



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Re: Setting up the new VHE
Posted by reaper47 on Mon Aug 7th at 5:26pm 2006


Some googling should get you a proper fgd. Try some natural selection fansites, editing sites, ect. Just make sure it's the latest version.



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Re: Setting up the new VHE
Posted by Kittamaru on Mon Aug 7th at 7:36pm 2006


that's not the problem I have the fgd, but I don't know what directories to point VHE to. I can't get my sprites or models to show up in the 3d view.

also, www.twhl.com is some random search engine <img src=" SRC="images/smiles/sad.gif">




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Re: Setting up the new VHE
Posted by omegaslayer on Mon Aug 7th at 7:41pm 2006


This belongs in the HL1 editing board






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Re: Setting up the new VHE
Posted by Kittamaru on Mon Aug 7th at 8:54pm 2006


aighty, I got everything working except the models showing up <img src=" SRC="images/smiles/sad.gif">

ALso, does anyone have a good, full set of overlays for all the light textures in the ns.wad and ns2.wad? including the trim lights and such?




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Re: Setting up the new VHE
Posted by fishy on Tue Aug 8th at 1:31am 2006


? quoting Kittamaru
aighty, I got everything working except the models showing up

you don't say what version of hammer you're using, but you need 3.5 for that.




i eat paint



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Re: Setting up the new VHE
Posted by Kittamaru on Tue Aug 8th at 7:15am 2006


I have 3.5 :P




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Re: Setting up the new VHE
Posted by fishy on Wed Aug 9th at 9:24pm 2006


? quoting Kittamaru
I have 3.5

then why is the thread about setting up the new version?




i eat paint



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Re: Setting up the new VHE
Posted by Kittamaru on Thu Aug 10th at 2:14am 2006


cause I can't get 3.5 to show the models or sprites




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Re: Setting up the new VHE
Posted by fishy on Thu Aug 10th at 2:53am 2006





i eat paint



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Re: Setting up the new VHE
Posted by Kittamaru on Thu Aug 10th at 5:48pm 2006


I use VHE verssion 3.5. I have everything working now except for the models showing up.

I also need to know if anyone has a set of overlays for all the lights cause when I tried making em they looked like crap. <img src=" SRC="images/smiles/sad.gif">





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