I'm wanting to make a prop (pardon me if that isn't the term I'm
looking for) to throw into a map. Specifically, I want a CT or T model,
posed in a standard animation like standing or crouching (but
completely still) and holding a specific CS weapon, complete with a
pistol in the holster and grenades.
The idea is to have a statue that is identical to a CS player simply not moving.
I'm wondering if anyone can point me towards tutorials I should read to get started, or if anyone just has any tips for me.
Thanks.
1
Re: Question about using CSS models as props
Posted by omegaslayer on Mon Aug 7th at 7:54pm 2006

omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA
Occupation: Sr. DevOPS Engineer
Posted by omegaslayer on Mon Aug 7th at 7:54pm 2006
hmm...
You can try just using the CT/T model in a prop_dynamic_overide and set its default animation to standing or crouching, then you can get another prop_dynamic_overide and use one of the weapon models for it, and just visually line it up in hammer. You can do the same for the gernades ect..
You can try just using the CT/T model in a prop_dynamic_overide and set its default animation to standing or crouching, then you can get another prop_dynamic_overide and use one of the weapon models for it, and just visually line it up in hammer. You can do the same for the gernades ect..
omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA

Occupation: Sr. DevOPS Engineer
1
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