However, when loading src_lockdown, with the 3d camera in the top left - it works. Having tried with an old map, with 3d camera on the top right, it worked there too, until i swapped it over and put it in the top left. Hey presto, it vanished!
Any ideas?
Edit: found it!
? quote:
#1. SDK rendering fixes
We've
released a small Source SDK update to address the issue with the 3D
view rendering black in the Hammer editor. This update is now available
on Steam.
While we believe this update addresses the major rendering problems that have been occurring, it is possible that some users may still see some rendering abnormalities that we will fix with an additional update next week. Our main focus was to get as many users back to a basic functioning level as quickly as possible.
Please Note:
- You may need to "Refresh SDK Content" from the Source SDK launcher before running Hammer.
- Some video card/driver combinations may still see rendering problems. Please let us know if you do by posting to this thread with your video card model, video card driver version, and DirectX version, if possible.
- There is a known issue that there are rendering problems with some special shaders, such as water and camera materials. These should only occur in the Hammer editor and not in the game itself. This known issue will be fixed with an SDK update.
While we believe this update addresses the major rendering problems that have been occurring, it is possible that some users may still see some rendering abnormalities that we will fix with an additional update next week. Our main focus was to get as many users back to a basic functioning level as quickly as possible.
Please Note:
- You may need to "Refresh SDK Content" from the Source SDK launcher before running Hammer.
- Some video card/driver combinations may still see rendering problems. Please let us know if you do by posting to this thread with your video card model, video card driver version, and DirectX version, if possible.
- There is a known issue that there are rendering problems with some special shaders, such as water and camera materials. These should only occur in the Hammer editor and not in the game itself. This known issue will be fixed with an SDK update.




