map not found
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Quote
Re: map not found
Posted by redneck03 on Sun Sep 3rd at 4:36am 2006


i dont know what the hell is the matter whenever i make a map now it says "map not found" whats the matter?

the log:
** Executing...
** Command: "c:program filesvalvesteamsteamappsmexican2_5sourcesdkbinvbsp.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsmexican2_5half-life 2hl2" "c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca"

Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: c:program filesvalvesteamsteamappsmexican2_5half-life 2hl2materials
Loading c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity info_player_start (-1473.79 3103.59 1025.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day03_06*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day03_06rt"
Can't load skybox file skybox/sky_day03_06 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (4101 bytes)
Placing detail props : 0...1...2...3...4...5...6...7.Error! Too many detail props emitted on this map!


** Executing...
** Command: "c:program filesvalvesteamsteamappsmexican2_5sourcesdkbinvvis.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsmexican2_5half-life 2hl2" "c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca"

Valve Software - vvis.exe (May 22 2006)
1 threads
reading c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca.bsp
Error opening c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca.bsp

** Executing...
** Command: "c:program filesvalvesteamsteamappsmexican2_5sourcesdkbinvrad.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsmexican2_5half-life 2hl2" "c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca"

Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca.bsp
Error opening c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca.bsp

** Executing...
** Command: Copy File
** Parameters: "c:program filesvalvesteamsteamappsmexican2_5sourcesdk_contenthl2mapsrcdoodoocaca.bsp" "c:program filesvalvesteamsteamappsmexican2_5half-life 2hl2mapsdoodoocaca.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."
:

also, i fixed that leak, but it still says the same thing





Quote
Re: map not found
Posted by French Toast on Sun Sep 3rd at 4:50am 2006


Do this:

Go to C:Program FilesValveSteamSteamappsMexican2_5sourcesdk_contenthl2mapsrc, and create a new file, and rename it to 'doodoocaca.bsp', and then try to compile.




Quote
Re: map not found
Posted by redneck03 on Sun Sep 3rd at 5:43am 2006


hmmmm that didn't work is there anything else?





Quote
Re: map not found
Posted by reaper47 on Sun Sep 3rd at 10:15am 2006


"Placing detail props : 0...1...2...3...4...5...6...7.Error! Too many detail props emitted on this map!"

vbsp, vvis and vrad are seperate programs running successively. If vbsp has an error that keeps the actual bsp file from being written, vvis and vrad won't run and there is no finished bsp file the compiler could copy.

The detail props error is probably about a grass texture that has automatically created grass sprites. Reduce the size of the grassy surface (or the density values in the VMT texture file but that requires a custom texture).

EDIT: While it seems to be the detail props error that causes the vbsp crash you also have a leak! The mother of all compile errors:


ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity info_player_start (-1473.79 3103.59 1025.00) leaked!

Take a look at this tutorial and close the leak!

http://www.snarkpit.net/editing.php?page=tutorials&id=139&highlight=leaks




Quote
Re: map not found
Posted by omegaslayer on Sun Sep 3rd at 7:07pm 2006


Wow I need to update that tutorial. But it looks like some moderators have done that already =P







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